This course is the first semester of a two-semester team project. This course focuses on understanding and practicing the processes of the pre-production phase of creating a 2D game project within a custom engine made by the team. n
Topics explored include techniques for working effectively on a team, following a production process, implementing software engineering best practices, and applying programming skills and knowledge to product development.
Prerequisites
CS 170, CS 230, GAM 150
Notes
Credit may be received for only one of: CSP 200, GAM 200, GAM 205.